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Harbor Diamond

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C2C ORIGINAL · SPORTS

Harbor Diamond

Arrows aim the pitch or the bat (up/down picks fly, line or grounder) and move fielders · Z pitch, swing or throw · X pitch type / bunt · C switch fielder / send runners · V throw base

Pitching: the joystick aims inside or outside the strike zone drawn at the plate, PITCH TYPE (or a tap on the zone panel) cycles fastball, curve, slider and changeup (curves and sliders break late, the changeup drops); the panel at the bottom right shows the pitch and whether your aim is a strike; PITCH throws it. Batting: the joystick moves your bat spot across the zone and picks the swing (up for a fly ball, down for a grounder, centre for a line drive); SWING with the ball on your bat for PERFECT CONTACT, early swings pull the ball, late swings go the other way; BUNT lays it down; ADVANCE sends a runner from first on a steal or runners an extra base on a hit. Fielding: the ball flies, bounces and rolls for real, fly balls are only outs if a fielder is under them, grounders must be fielded off the ground and thrown ahead of the runner; move the selected fielder, THROW to the selected base or tap a base, run into a runner between bases to tag him, SWITCH takes the fielder nearest the ball. The wall is real: nobody plays beyond it, a drive over it is a home run, one off it stays in play. Nine innings, extra innings and walk-offs.

Match setup

Landscape gives more room for multi-button play. Keyboard and controller controls stay available.

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FREE GUEST PLAY · NO ACCOUNT NEEDED · PRESS ENTER TO START

Arrows aim the pitch or the bat (up/down picks fly, line or grounder) and move fielders · Z pitch, swing or throw · X pitch type / bunt · C switch fielder / send runners · V throw basePitching: the joystick aims inside or outside the strike zone drawn at the plate, PITCH TYPE (or a tap on the zone panel) cycles fastball, curve, slider and changeup (curves and sliders break late, the changeup drops); the panel at the bottom right shows the pitch and whether your aim is a strike; PITCH throws it. Batting: the joystick moves your bat spot across the zone and picks the swing (up for a fly ball, down for a grounder, centre for a line drive); SWING with the ball on your bat for PERFECT CONTACT, early swings pull the ball, late swings go the other way; BUNT lays it down; ADVANCE sends a runner from first on a steal or runners an extra base on a hit. Fielding: the ball flies, bounces and rolls for real, fly balls are only outs if a fielder is under them, grounders must be fielded off the ground and thrown ahead of the runner; move the selected fielder, THROW to the selected base or tap a base, run into a runner between bases to tag him, SWITCH takes the fielder nearest the ball. The wall is real: nobody plays beyond it, a drive over it is a home run, one off it stays in play. Nine innings, extra innings and walk-offs.
MOVE

· PAUSE WITH ESC / P · Runs, hits, rallies, home runs, steals, double plays, strikeouts and match victory

KEYBOARD / MOUSE READY

Guest records stay on this device. Online leaderboards are casual and use server-validated run limits.